Microsoft's XNA Game Studio 2.0, software that allows users to develop games for Xbox 360, is said to draw Microsoft closer to a having a publishing pipeline for amateur game developers. With version 2.0, users will be able to add voice chat and matchmaking features to their games without having to use complicated coding. Also, new tools allow for cross platform gaming between Xbox 360 and PC. In the future, there maybe an "arcade community" section on Marketplace that features user-created games.
“It’s our next big step in democratizing game development,” XNA general manager Chris Satchell told Next-Gen regarding the release of Game Studio 2.0, which launches Thursday at http://creators.xna.com/.
Satchell’s ultimate vision is to create what he has in the past called a “YouTube for Games” on consoles, where users can create a game and share it with the development and gaming community at large, and at will.
Microsoft isn’t quite there yet, but Satchell reveals that the vision is becoming reality, perhaps sooner than expected.
“Once you’ve given people that publishing pipeline of the community, that’s just a huge deal in the industry. That’s a discontinuity. That’s never been done on a games console before.
“I can confirm that [a user-generated program] is actively in development here. We’ve been working on it for a while, and early next year, we’re going to have some major announcements about the details of what this publishing pipeline for the community looks like.”
Satchell said that details about the business model surrounding the program would be announced next year as well.
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