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PSU Stealth Edit GT5 Prologue Preview - No Car Damage

Linkin Park Fan | December 11, 2007 | News | Playstation 3 
Ah yes many of you remember the article that was recently posted saying that Gran Turismo 5 will finally have car damage. Well im sorry to be the bearer of bad news but it turns out that PSU.com edited the original quote to have it say the game doesn't have car damage.
We’re not here to make enemies, but seeing PSU.com take a complete 180 turn on their original mention of car damage, is disconcerting - especially when their original article was so certain in its inclusion.

Their original paragraph read:

Many fans of the series may also be pleased to learn that damage modeling has finally been implemented with Prologue. On the whole, the damage effects are quite realistic and we can safely say that the days of the Gran Turismo series being called a ‘bumper car simulator’ are over.

It now reads:

Still, many fans will be disappointed to learn that damage modeling has yet to be implemented, and it is currently unknown whether or not the final build will contain this element.

Just wow. That’s some major edit. From telling us that the actual damage modeling looks “quite realistic” when they hadn’t actually seen it, to saying that it hasn’t yet been implemented.

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Comments with -10 or lower "thumbs" are removed from display.

  • 0 thumbs!
    Jeterocks | December 11, 2007
    hahaha, I figured that something would be posted correcting them selves. It was to good to be true.
  • -2 thumbs!
    Red 9 | December 11, 2007
    I'm not getting GT5 Prologue or GT5 anymore. This is ridiculous. If Forza and every other next gen racer can do it, why not GT5? Rubbish. This is the new age, damage modelling is necessary. GT's always been too arcadey.
    • -2 thumbs!
      Final Blade | December 12, 2007
      Dude seriously stop your complaining. Just cause this doesn't have car damage your giving this game bad rep, seriously this game will be one sick ass game to hit millions of sales. The overall game is still kickass i would rather have a polished up game than have everything looking great and this feature sucking and giving it bad scores.
  • 1 thumbs!
    dmf_dynasty | December 11, 2007
    I don't really mind that much. Damage modeling has always seemed really unrealistic. These guys are so crazy about making their games as realistic as possible that they're most likely not putting in damage modeling until it's been perfected. It would have been nice, but I really don't mind.

    And at Red 9, dude, what the hell? Just because it doesn't have damage modeling in Prologue and possible/most likely in GT5 you're not getting the game? The great Gran Turismo gameplay and incredible graphics mean nothing to you because your side mirror doesn't fall off when you hit the wall? You're just looking for ways to bash it and I'm really not sure why.
    • 1 thumbs!
      Seeker X | December 12, 2007
      That's cuz he cries too much, and this is plenty of evidence of him doing so.
  • 0 thumbs!
    Danger | December 12, 2007
    Well that's a big "mess" up! They should have just went ahead and implemented the damage modelling once they had announced it instead of having to back track.
  • 1 thumbs!
    Coi Cki | December 12, 2007
    You having a bad day again, Red 9? GT5 will be a kickass game, damage or not.
    • -2 thumbs!
      Red 9 | December 12, 2007
      You don't know the half of it...

      I'm just annoyed at the dishonesty these people have. One day they tell us how beautiful the damage looks, and then suddenly they tell us there is none. But seriously, damage modelling has been in every driving game on next gen consoles. To not include it is ridiculous. GT4 was docked almost a whole point for not including it.

      It's the 'real' driving simulator...with invincible cars that never flip over or crash...
      • -1 thumbs!
        Final Blade | December 12, 2007
        Its GT5 prologue man, they never denied or confirmed the GT5 having car damage. You get worked up for no reason seriously.
      • 0 thumbs!
        CRUNK JUICE | December 13, 2007
        wait...you say damage modelling has been on every driving game on the next gen systems...correct me if im wring but...NFS Carbon...doesn't have damage modelling...right? Ah...thought so...
  • 0 thumbs!
    kik36 | December 12, 2007
    As long as the rumble controller is released by the time this game is, I will gladly overlook any damage left out of the game. I really need that force feedback to race.......without it makes every racing game too arcadish for me.
  • 0 thumbs!
    Red 9 | December 13, 2007
    All right, all right, I over-reacted...sorry.

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