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IGN: The Wii "Zapper" is a failure.

Gothic Girl | November 16, 2007 | News | Wii 
IGN recently got their hands on the Wii Zapper, and they were left disappointed. It seems as though many things that should have been fixed after E3 were left unchanged, and that the overall design and appearance of the Zapper seemed to be a major problem ...
Way back at E3 2006, months before the Wii launched that fall, Nintendo showed off a pretty cool looking prototype of a possible design for a Wii Zapper. The pistol-like design looked sexy and highly reminiscent of the original Zapper for the NES. Somewhat disappointingly however, the pistol was dropped in favor of a new tommy-gun looking design that premiered at E3 2007 to rather under whelmed hands on reports.

Today we've finally got the hardware in the office for official review, and unfortunately, nothing has changed.
Our big complaint with the Wii Zapper has always been the fact that Nintendo pursued the tommy gun layout, which is the cause of every one of the Zapper's problems. The biggest of these is the implementation of a plastic trigger in the forward grip that presses against the Wiimote's own B trigger. In use this connection doesn't work well, as the mechanical trigger has a very squishy, imprecise throw that makes it really difficult to tell when the actual button is depressed. The issue is exacerbated in gameplay moments that require rapid shooting, as all too often the trigger doesn't fully extend in between shots, which mean you'll only end up getting about half as many bullets or cross bow bolts out of your weapon as you think you should.

To Nintendo's credit, the Zapper is by far the highest quality lightgun bracket available in terms of general build quality. The white plastic is lightly textured in grip areas and feels high quality overall. The Wiimote is secured quite well via a pair of grey plastic spring-loaded hooks that latch into it in the holes to either side of the Nunchuck connection point. The Nuncuck, too, is nicely secured in its place by plastic shivs that extend into the screw recesses. A protected wire run leads from the Nunchuck and into a space behind the forward grip where it can be coiled conveniently before jutting out the side to make the connection to the Wiimote.

Were the Zapper sold individually, we might suggest avoiding it in favor of a more adaptable third-party model. Such is not the case however, as the Zapper is bundled with Link's Crossbow Training, which is tons of fun. As such, we're pretty sure the Zapper will find its way into masses of homes. The telling issue will be how long owners will care to use it before abandoning the bracket altogether in favor of free hand shooting. We suspect not long.
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Comments with -10 or lower "thumbs" are removed from display.

  • 0 thumbs!
    Final Blade | November 17, 2007
    LOL hahah For a second i thought the article was the Wii Zipper was a failure

    Well sucks for the Zapper so much promise and didn't live up to the expectations.
  • 0 thumbs!
    DEZVOUS | November 17, 2007
    Having the trigger in front just doesn't make any sense to me. They should have found another way to do it, even if that meant changing the design entirely. I have trouble even thinking about how my front hand would be my trigger hand.
    • 2 thumbs!
      TwilightPrince | November 17, 2007
      I never realized that before, good point.

      I'll still try it out, though. $20 for the Zapper and Link's Crossbow Training is a steal.
  • 0 thumbs!
    Silver Mirror | November 17, 2007
    Yeah it does look like a awkward design
  • 0 thumbs!
    Incidnia | November 17, 2007
    Exactly, and surely every time you use your left hand that's in front (if you're right handed) the zapper as a whole would move slightly off course. It just seems like a really poor design to me.
  • 0 thumbs!
    Xenctuary | November 17, 2007
    Aw the old design looked so damn awesome. It's also a shame that there's a lack of accessible buttons when the Wii Remote and Nunchuck are "docked".
  • 1 thumbs!
    Unity | November 17, 2007
    It looks good to me.... I'd manage with it like this.

    The trigger in the front would be ideal for me.
  • 1 thumbs!
    SSBB_Crazy | November 17, 2007
    Ive never even heard of the zapper, it looks fun to try but I guess its not that good judging by this article you made?
  • -2 thumbs!
    DEZVOUS | November 17, 2007
    Who the *bleep* keeps thumbing down perfectly reasonable comments?

    GameGrep is never going to go anywhere if this nonsense continues.
    • -1 thumbs!
      Final Blade | November 18, 2007
      Its just a feature, though i wasn't on yesturday had a party and sorts so i didn't even read yours.
  • -1 thumbs!
    Gothic Girl | November 18, 2007
    I thought the old design looked better. And considering it got positive feedback (whereas the new design got negative feedback), you'd think that Nintendo would change back with the original design to cater to the fans.

    This new design looks ... odd, to say the least. I can't imagine how I could hold that comfortably.
  • -1 thumbs!
    Pheonixfire | November 20, 2007
    who comes up whith these thing, the zapper has to be the worst design ever even the infamous boomerang controller was better

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