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Resident Evil 4: Wii Edition Ships Over a Million Copies

Gogetenks | October 30, 2007 | News | Wii 
About 3 1/2 months after it was released, Capcom has announced that Resident Evil 4: Wii Edition has officially shipped over a million copies. This would make it the fastest selling third-party Wii game to date, breaking Red Steel's record of roughly 5 months.
Capcom is proud to announce that Resident Evil 4 Wii edition for the Nintendo Wii has shipped over 1 million copies worldwide.

 Since the release of the first Resident Evil game in 1996, the series has shipped over 33 million units (as of October 30, 2007) and is valued as one of Capcom’s most original and cutting-edge titles worldwide. “Resident Evil 4 Wii edition” retains the overflowing intensity of the original Resident Evil 4 while bringing players a totally unique, new experience through the controls of the Wii Remote. In this way, by retaining the interest of the core fanbase and expanding outward toward new casual players through the Wii platform, Capcom has broken the 1-million-units milestone, and successfully captured the attention of a new set of users.



It is Capcom’s on-going plan to aggressively pursue the continued creation of unique and inspired creations for the Wii, including such titles as “Resident Evil: Umbrella Chronicles”, which is set to go on sale on November 15th, followed by “Sengoku Basara 2 (Heroes) Double Pack” (November 29th), “We Love Golf!” (December 13th), and “Monster Hunter 3 (tri-)” (TBA).

 To stay at the cutting edge of the next generation of gaming, Capcom is committed to researching and developing new processes and techniques specific to each of the unique platforms to create a revolutionary gaming experience. Building on the success of last year’s “Dead Rising” and “Lost Planet” for the Xbox 360™, and “Monster Hunter Freedom 2″ for the PSP®, all of which were million-sellers, Capcom’s success at shipping over 1 million units of Resident Evil 4 on the Wii this time reflects strong R&D facilities which have allowed Capcom to be a success on every major next-gen platform.

 As always, we at Capcom will continue to strive to develop new and original games that appeal to a broad audience around the world while expanding our properties for multiple platforms.

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  • -1 thumbs!
    iLLmatic | October 30, 2007
    Pretty sad that their fastest selling title is a rehashed last-gen game. Then again, it shipped a million, not sold. This news is null and void.
    • 1 thumbs!
      Gogetenks | October 30, 2007
      Not fastest selling title. Fastest selling third party title. Zelda sold around 2.5 million copies at launch (it had a 75% attach rate). Then again, it is the best third party game on the Wii (and, really, among the best games ever), so I can't say it doesn't deserve it, especially since it didn't really sell as much as it deserved on the GC and PS2.

      Oh, and regarding the last comment, the game is selling quite well. I assure you that every one of these copies will be sold very soon and be replaced by new ones. The game has essentially become a million-seller, since people always count the units shipped (which means that retailers have purchased them).
  • -1 thumbs!
    iLLmatic | October 30, 2007
    No, people don't count the units shipped. Thats why it says either shipped or sold. How many copies did it sell on GC/PS2?
    • 0 thumbs!
      Gogetenks | October 30, 2007
      Actually, sales are always regarding the units shipped, not sold. It's pretty much impossible to pinpoint exactly how many units have been sold at retailers. They sell to hundreds of thousands of retailers worldwide. They don't count how much each retailers sells to consumers, they count how much the company sells to the retailers. Publishers always release the units they have shipped to retailers, both because it is higher and it is possible for them to count.

      Oh, and regarding sales (which is, again, actually the units shipped), I believe it was around 1.6 million on the GC and 2 million or so on the PS2. Even combined, that is significantly lower than previous RE games like RE2 (around 5 million). Not very high when it is considered the best and easily the most accessible RE game to date.

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