In
recent reports it has been shown that the Xbox 360 version of up and coming title Rock Band will only consist of wired bundles for the instruments and not wireless. Now it has been revealed that the Playstation 3 version of the game will offer Wireless bundle packs. The reason for this is because the wireless technology is too expensive to license on the 360, pushing the price-tag of the bundles too high. But as it does not cost as much for the Playstation 3 system, they will be offering Wireless Guitars with their bundles.
In the latest OXM Podcast, Harmonix CEO Alex Rigopulos confirms that the Xbox 360 guitars for Rock Band are wired in the bundles. There will be wired and wireless versions available for the Xbox 360, but once again, the retail bundles will come with a wired guitar. The PS3 guitars are all wireless. The Xbox 360 bundle will also come with a USB hub for all the peripherals to plug into. On both the Xbox 360 and PS3 version the microphone and drum kit will be wired. Rigopulos says, "The cost of wireless technology on the Microsoft side is higher and to be able to offer those bundles at a price point that would be reasonable for consumers it was necessary ... on the 360 side we are also bundling a hub."
And no, there is no official price yet. It's starting to look like the $20 difference between the Xbox 360 wired and wireless guitar we reported after receiving an internal Game Crazy memo is holding up. So, that's that, the Xbox 360 bundle of Rock Band has a wired guitar and you'll get a little hub to plug everything in. Now comes the question if Microsoft will loosen their grip on the cost of licensing the proprietary wireless tech if the PS3 version of Rock Band sells stronger (comparatively given its lower install base) due to its wireless advantage. In the end, we don't blame Harmonix/EA/MTV for this wired issue -- although it was shady of them to hide it this long -- we're more upset that the consumer is going to get an inferior product due to an obnoxious licensing issue. It's deja vu all over again.
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Besides, there's no difference between a "rhythm game" and any regular game where timing is of the utmost important. Like Ninja Gaiden which I've played on my PS3 with a wireless controller, or playing Resident Evil REmake back on the GameCube with a Wavebird and needing quick responses from the controller in order to stay alive.
I reiterate, you're a stupid troll.
Do you know how many rhythm games can't be played with HDTVs?
DDR for the 360 has this feature. If we're such in the "future" as you claim to be, then I shouldn't have to mess with anything anymore. I thought all this digital fancywhack would be superior over analog, but no.
I played Guitar Hero on a widescreen LCD at a Best Buy once. I stopped playing seconds after starting because I had to strum too early to hear the audio right.