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Ultima creator condemns stagnant modern MMO titles

mistermostyn | July 25, 2007 | News | PC 
When it comes to investing vast amounts of personal time in the MMOG genre, players are only too willing to lose sleep, skip meals, and perhaps even wear rubber underpants for the sake of going through the gameplay motions to stack up their character's skill points just that little bit highter... which is exactly why Ultima Online creator Richard Garriot is currently blasting the genre as stagnant.
Richard Garriot, the executive producer of NCsoft and creator of the Massively Multiplayer (and massively popular) Ultima Online, has criticised the genre for becoming stagnant, claiming that MMO design has adopted elements akin to "whack-a-mole" games and data management in favour of innovative design.

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  • 0 thumbs!
    Hawkeye | July 25, 2007
    Someone sounds a little bitter that UO is losing customers at a steady pace in favor of other MMO games.
  • 0 thumbs!
    Inuyasha19 | July 25, 2007
    I'd have to agree with PL on that one...
  • 0 thumbs!
    Storm | July 25, 2007
    There's way too many MMO games to go around as it is. This doesn't interest me, to be honest. Hah, PL's right on the money with that one.

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