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Grand Theft Auto: Chinatown Wars to be M-rated, cell shaded and more !

Cruxis Mana | September 19, 2008 | News | DS 
Grand Theft Auto: Chinatown Wars for the DS was a bit of a shock announcement at this years E3, but, due to the lack of information at the time, it seems to have sank into the background. However, Nintendo Powers the latest on this brand new and original game !
- True GTA game - sandbox gameplay, open-world environment, gritty crime narrative.
- M-rating
- Isometric camera angle
- Cel-shaded polygons w/ black borders
- good touch-screen implementation - "tasteful" minigames, streamlining interface
- UI based on a PDA - hub for email, contacts, map, music player, GPS, stat-tracking
- stats uploaded to Rockstar Social Club website via Wi-Fi
- finger-sized icons
- missions designed for shorter periods of play, arcade quality
- aiming with control pad, auto targeting with R button
- subtle autosteer
- if you fail a mission, you can jump back to the action sequence
- chain gun, flamethrower
- good portion of Liberty City is modeled in the game (different routes than console games)
- no probems with load times, draw-in or frame rate
- lots of pedestrians, cars, etc on screen
- Wanted system - objective is to disable police cars any way possible
- real-time weather effects, 24-hour day/night cycle
- lots of radio stations to listen to (more instrumentals than vocals)
- 800,000 lines of hand-optimized source code (hey, the people like the info, right?)
- no details yet on multiplayer/Wi-Fi features

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  • 0 thumbs!
    chautemoc | September 19, 2008
    Want screenshots badly.
    Sounds potentially awesome.
  • 0 thumbs!
    Jak66 | September 19, 2008
    No matter what it is like, I will end up getting this. Liberty City Stories and Vice City Stories still keep my portable company, but now I'll have a better reason to play my DS more!
  • 0 thumbs!
    Avalith | September 20, 2008
    It's about time a Nintendo handheld got a game rated higher than T. I'll definitely be looking for this one.

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