82

Killzone 2 multiplayer preview

Silver Mirror | July 16, 2008 | News | Playstation 3 E3 2008 
Killzone 2 has been quiet on the multiplayer front, and some may have thought that indeed Guerilla have nothing special to show, But this preview indicates otherwise detailing the game modes, ranking system, class system and how this all factors into what Guerilla call the Killzone Kommunity.
To begin with, let's verify that Killzone 2's going to support online matches for two to 32 players and, according to Boltjes, look as good as the single-player campaign. This means that at the most basic level, you're going to be able to find an affair that fits you size and visual needs.

When you start a match, you'll either select Quick Join or Regular Join. The Quick option tosses you into whatever match it can with players of your caliber, while the regular option lets you choose games based on one of the game's eight maps, five mission types, and so on. When you create a match, you can specify what maps to play on, how many players, what kind of weapons, and what missions will be used.

Player progression is going to be a huge deal in Killzone 2. There are 12 military ranks to ascend through, 46 ribbons and medals to unlock, more than 100 player stats to dig through, as well as an extensive badge system to flesh out and master.

Let's start with that badge system. There are six player types including engineer, medic, scout, assault, and saboteur in Killzone 2's multiplayer. When you start, you'll need to play to unlock every class of character, but when you do, you'll be given that badge's primary special ability -- a medic can revive fallen comrades, engineers can toss out sentry turrets, etc. If you keep playing with that class, you'll unlock a secondary ability as well -- medics can toss out med packs, engineers can repair stuff, etc.
Register as a member to subscribe comments.

Comments with -10 or lower "thumbs" are removed from display.

  • 0 thumbs!
    BlackLabel | July 17, 2008
    It seems that Guerilla have predicted every single fault that anyone will ever find and made sure its absolutely perfect, the online sounds phenomenal and very polished nothing in Killzone 2 looks like an afterthought. I doubt this will get a 10/10 but if Halo 3 can get 9.6/10 and high 9's from most reviewers then this should, its shaping up to be better and much more polished.
  • 0 thumbs!
    Marshal Loss | July 17, 2008
    I loved the first Killzone and this sounds just as good!
  • 0 thumbs!
    Raziel_326 | July 17, 2008
    Wow, it seems Guerilla is really making sure they don't make the same mistakes they did with the first Killzone. Reading this info and seeing the multiplayer trailer has strongly increased my interest in this game.

This news story is archived and is closed to comments now.

Submit Newshelp
(0.0954/d/aeon)