112

Bioshock lead programmer Chris Kline said "Bioshock Should've Failed"

Final Blade | June 26, 2008 | News | PC Playstation 3 Company 
Lead programmer Chris Kline stated that bioshock should have failed. He stated that in a lot of ways it did fall with "a series of big mistakes and corrections and slipped ship dates, but all these helped made it a good game"

Concerns was what the game should be. He thought that a direct System Shock sequel was the way to go, but later scrapped it due to believing it wouldn't be a popular title for the fans.

He also stated that fans and even their own team got excited when they presented Bioshock as a shooter.

Kline stated something very interesting to his fellow game developers which is always doubt everything, listen to everyone, and "always remember that you might be totally screwing everything up."
At his Paris GDC session exploring the development of 2K's critical success BioShock, lead programmer Chris Kline started off by saying his main point would be that "BioShock should've failed."

"In fact," he continued, "it did fail a lot, over the course of time. A series of big mistakes and corrections and slipped ship dates, but all of these helped make it a good game."

In early 2002, realizing that the team needed to make a big budget title, then-Irrational Games decided: "Here was our idea: Let's just make System Shock 2. This was easy because we'd already made System Shock 2. We knew it was a critical success, and we thought we knew all the things that kept it from being financially successful."

"I said this was going to be about failure," said Kline, "and the very first failure was that we wanted to base this whole thing on System Shock 2."

News Story attached to:
1 comments | go to source (www.gamasutra.com) | Add to favorites! favourite this article | send to friend
Register as a member to subscribe comments.
  • 0 thumbs!
    Armed Rebel | June 27, 2008
    Good read. dfasdfasdfas

This news story is archived and is closed to comments now.

Submit Newshelp
(0.0442/d/aeon)