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Why are there no real tragedies in games? Cause it's *hard* to write a tragedy. Yes, you can have a band of soldiers where one or two die heroically, but that is not a tragedy. Tragedy features the tragec figure: the hero with one flaw that brings him or her down. Anyway: enough of the mini-english class.
Point being: Wait for it. It will happen. We will start to get more and more true adult, well written games when a few things fall into place. A) writers have to learn how to really write for interactive media. I mean it's still a new art form, and it has it's own challenges. B) when studio heads "get" the fact that a more cerebral story is going to sell. C) when gamers can show that we are really ready for a well written, innovative and yes, tragic story.
Fantastic find!