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Wiimote Lightsaber Battles in Star Wars, The Clone Wars!

bbb7002004 | June 18, 2008 | News | Wii 
Star Wars, The Clone Wars video game is a Wii exclusive title based on the Cartoon Network mini-saga of cartoons and the upcoming movie, Star Wars, The Clone Wars. This game boasts a stylized cartoon look to the Star Wars universe, heavily similar to the cartoons themselves. However, the best news for Wii owners is that the designers have focused most of their efforts onto creating the most intuitive lightsaber controls to date.
IGN: The game is developed for the ground up for Wii. What has this allowed you to do?

Ken Fox: The biggest thing has been the opportunity to design and tune the controls around the unique controller. That's the hook in many Wii specific games, but I think we've been able to take advantage of it like the market really hasn't seen yet. The difference between swinging your Lightsaber by hitting a button and swinging you r Lightsaber by swinging the Wii- remote is huge. Developing specifically for the Wii also gave us the opportunity to really dial in the look of the game to match the show very closely rather than needing art assets to be usable cross-platform.

IGN: Describe the gameplay in The Clone Wars. What exactly do you do? Is it a beat-'em-up? (Right now, we're picturing something like LEGO Star Wars. Please help us understand exactly the type of game you're making.)

Ken Fox: Clone Wars for the Wii is all about lightsaber dueling. It's about swinging your Wii remote like a Lightsaber and recreating what we know will be classic Lightsaber battles from the movie and the show. It's also about the character development that happens in Lightsaber Duels. We have one of the main writers from the movie and the series writing and all the voice talent from the series recording over 4000 lines of dialog for the game. So, when you as Obi-Wan versus General Grievous, they will say things to each other that they will never say to any other character. We think this is something that we've never seen in a game like this and is perfect for Star Wars and the Clone Wars franchise in particular.

IGN: LucasArts is really pushing the game's lightsaber battles. How do you control your lightsaber with the Wii remote?

Ken Fox: We've tried to make the lightsaber control as intuitive and fun as possible. It's not a Lightsaber simulator, but when you swing your Wii remote left to right; your character does the same. You use the thumbstick on the nunchuck to move your character and swing the Wii remote to swing your Lightsaber. The buttons all do cool stuff like use the force, block and dodge, but the focus is really on putting the Wii remote in the players hand and saying 'This is your Lightsaber!'
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Comments with -10 or lower "thumbs" are removed from display.

  • 0 thumbs!
    Rinkydink | June 19, 2008
    Liking the look of this game so far. Hopefully the lightsaber duels will be a massive step up from the sword fights in Red Steel, which were a complete disaster.
  • 0 thumbs!
    LZ Schneider | June 19, 2008
    If there's no Wi-Fi, then I'll pass.
  • 0 thumbs!
    nflsmc | June 19, 2008
    Doesn't the Force Unleashed already have this?
  • 0 thumbs!
    bbb7002004 | June 19, 2008
    The force Unleashed is multi-console though, meaning the controls probably won't be particularly good in the Wii version. This game is built from the ground up for Wii, meaning more attention is being placed on the motion controls.

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