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Q&A with Mike Marr, Space Siege's lead designer

Tyranitar24 | June 11, 2008 | News | PC 
GameSpot had a little Q&A with Mike Marr, the lead designer of the upcoming action and role-playing game Space Siege. Mike Marr answered questions about what they are focusing on in the development area, questions about Seth Walker (the main character in the game), and much more!

To read the full interview, click the source.
GameSpot: It has been a while since we last saw Space Siege. What are you currently focusing on at this stage of development?

Mike Marr: At this point in development we're putting the final touches on the game: incorporating feedback from beta testers, finalizing the game's balance, and making sure we've covered all the bases.

GS: Space Siege revolves around Seth Walker, a highly trained soldier tagged as "humanity's last hope." What makes Seth so special besides, you know, the ability to turn himself into a hell-raising cyborg of destruction?

MM: This is an interesting question because Seth is very much an ordinary man thrust into extraordinary circumstances. Because of that, he has to make decisions throughout the game about how far he is willing to go in order to save the remnants of the human race. That said, Seth is unique among the ship's crew in that he has an affinity for tinkering with gadgets and robots, and he is the only one on the ship able to get the Hodgson's Robotics Unit up and running, which then turns into his robotic sidekick.

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