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Neoseeker Dead Space Interview

tekmosis | October 07, 2008 | Interview | PC Playstation 3 
Be warned before you read the interview, there are some spoilers!

Adrian Estergaard got a chance to talk with Dead Space senior producer, Chuck Beaver.

Some of the things let slip is the description and name of Chapter 6's boss! Read on for the entire interview
Adrian: Being able to play with gravity looks like a dream come true for creative level design. Is there a PC level editor on the way that will let users unleash their creativity? Well, creativity and wretched hordes of monsters of course!

Chuck: We don’t have a PC level editor on deck at this time, but that’s a great idea. Our level designers had an absolute blast designing the zero-G areas of levels. It also represented a significant challenge, though, as they had to design rooms where almost every surface was a potential puzzle and/or combat area. The room has to look like a real room from an artistic standpoint, but it also needs clear flight paths and walkable surfaces in 360 degrees. In most games, you don’t have to worry about what would happen if the main character and a bunch of enemies were fighting on the ceiling, but that’s a huge consideration in zero-G.

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  • 0 thumbs!
    Xenctuary | October 07, 2008
    Awesomecakes. It's a shame there's no co-operative play, but the game still sounds like a lot of fun.
    • 1 thumbs!
      tekmosis | October 07, 2008
      *passes Xenc the controller* there, co-op play
  • 0 thumbs!
    chautemoc | October 07, 2008
    Congrats on the interview, Adrian. Good stuff.
  • 0 thumbs!
    Linkin Park Fan | October 07, 2008
    45 hits when it was only approved 12 seconds ago?

    Anyways I want to buy this game, but with all the release this month, I think I might have to rent it. Unless I get a job.

    The zero-g levels sound awesome.

    I wonder how long the game is, and how much replay value there is too?
    • 0 thumbs!
      tekmosis | October 07, 2008
      article score != hits
      article score != rates
      article == lots of combined factors
  • 0 thumbs!
    Gutter_Tech | October 07, 2008
    ya great interview for neo
  • 0 thumbs!
    Bale Fire | October 08, 2008
    How did someone from Neoseeker actually get an interview with the Dead Space producer? I certainly wouldn't to talk to any of you
    • 0 thumbs!
      tekmosis | October 08, 2008
      We have our resources! (plus something coming soon...by soon I mean should have been announced today but we're holding it for tomorrow )

      It's ok, we wouldn't want to talk to you either! So, it's a mutual understanding.
  • 0 thumbs!
    RabidChinaGirl | October 08, 2008
    Wee, yay for Neoseeker! Yay for Adrian!
  • 0 thumbs!
    Final Blade | October 09, 2008
    Great interview, once question though, who's Adrian Estergaard?

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