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Insomniac want developers to share tech

Insomniac creators of both the Ratchet and Clank and Resistance franchises has recently made a odd announcement. Engine director Mike Action has stated that "we really wanted to contribute back to the industry" This is accompanied by the release of the Nocturnal Initiative, which is a toolbox apparently aiding in the construction of a game engine. Mike Action also encourages other developers to share there tech as well, that together they can make the game industry better for everyone.
The idea of a AAA developer going out and sharing its technology with other developers for no reason other than to just do it seems like a silly notion from a crazed message board poster. But that’s exactly what Insomniac Games, developer of Ratchet & Clank and Resistance, is doing with its Nocturnal Initiative.

As the Nocturnal wiki page states, it isn’t a game engine. You won’t be going to the Nocturnal site and downloading an engine for you to plop your own game into. Instead, it attempts to provide “a useful toolbox for the professional game developer” with libraries that could be useful in the process of developing a game engine.

Insomniac engine director Mike Acton explained, “We really wanted to contribute back to the industry. That’s always been in the Insomniac philosophy, and from a tech and tools team point of view we wanted to do something very specific. Like I’ve said many times, we’re all here standing on the shoulders of the giants that came before us, so we feel it’s our responsibility to give back.”
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  • 0 thumbs!
    tekmosis | April 24, 2008
    This is pretty cool and I have to agree with Insomniac. It's not the code that should matter it's what developers do with the tools available and that tool set / knowledge should be shared amongst each other. Of course, Insomniac doesn't give out *everything* as their Engine is still a company secret.

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