Super Smash Bros. Brawl
Wii Forum
- Off-Topic General Discussion 89 [148]
- Galleom [33]
- Wavedashing in Brawl [34]
- Super Smash Bros. Brawl Graphic Requests XXIX [16]
- Honest Opinion [53]
- King Dedede or... Sheik? [51]
- PnT NYC Brawl tournament [15]
- Sakurai talks Brawl Sequel. [74]
- Moderators Corner [386]
- Who is your favorite pokeball poke? [41]
- What's in your mind the first time you face Tabuu? [83]
- Favorite and Worst Characters [43]
Platforms and Info on Neoseeker
| Platform | FAQs | Cheats | Reviews | Screenshots | Release | Discussion |
|---|---|---|---|---|---|---|
| Wii | FAQs | Cheats | - | Screenshots | 2008 | Forum |
Iwata Asks: Super Smash Bros. Brawl - Vol. 7: Once in a Lifetime Experience
"Iwata
Because we don’t often have the opportunity to sit down and talk about Smash Bros., I’d like to use the last part of this interview to turn back the clock and talk about the start of this series, beginning in 1999 with the Nintendo 64 title Super Smash Bros. You and I were responsible for developing this prototype.
Sakurai
Right. We called it "Kakuto-Geemu Ryuoh" (Dragon King: The Fighting Game)
Iwata
At that point in time, we weren’t utilizing any Nintendo characters, and whil..."
Because we don’t often have the opportunity to sit down and talk about Smash Bros., I’d like to use the last part of this interview to turn back the clock and talk about the start of this series, beginning in 1999 with the Nintendo 64 title Super Smash Bros. You and I were responsible for developing this prototype.
Sakurai
Right. We called it "Kakuto-Geemu Ryuoh" (Dragon King: The Fighting Game)
Iwata
At that point in time, we weren’t utilizing any Nintendo characters, and whil..."
1 comments | go to source | read more | (us.wii.com)
Iwata Asks: Super Smash Bros. Brawl - Vol. 6: All-star Music
"Thirty Games Worth of Music
Iwata
Let’s talk about music next. The music for the previous Smash Bros. titles was truly amazing, but the music for Smash Bros. Brawl is something else entirely.
Sakurai
You think we went overboard?
Iwata
Maybe just a bit. (laughs)
Sakurai
(laughs)
Iwata
Actually, the department that handles contracts and copyrights said this game has thirty games worth of music.
Sakurai
Wow. Sorry for getting so carried away. (laughs)
Iwata
Naturally th..."
Iwata
Let’s talk about music next. The music for the previous Smash Bros. titles was truly amazing, but the music for Smash Bros. Brawl is something else entirely.
Sakurai
You think we went overboard?
Iwata
Maybe just a bit. (laughs)
Sakurai
(laughs)
Iwata
Actually, the department that handles contracts and copyrights said this game has thirty games worth of music.
Sakurai
Wow. Sorry for getting so carried away. (laughs)
Iwata
Naturally th..."
3 comments | go to source | read more | (us.wii.com)
Iwata Asks: Super Smash Bros. Brawl - Vol. 5: Plethora of New Features
"Final Smash
Iwata
Let’s talk about some of the new fighting features. First and foremost, why don’t we talk about the Final Smash?
Sakurai
Absolutely. I think it’s the biggest feature we added.
Iwata
Can you give us a brief overview?
Sakurai
Simply put, it’s a special move that can be used only once. During a match, there’s a small probability that an item called the Smash Ball will appear. By picking up this item, you can use that character’s Final Smash. People who have played..."
Iwata
Let’s talk about some of the new fighting features. First and foremost, why don’t we talk about the Final Smash?
Sakurai
Absolutely. I think it’s the biggest feature we added.
Iwata
Can you give us a brief overview?
Sakurai
Simply put, it’s a special move that can be used only once. During a match, there’s a small probability that an item called the Smash Ball will appear. By picking up this item, you can use that character’s Final Smash. People who have played..."
2 comments | go to source | read more | (us.wii.com)
Smash Bros. DOJO Update: Spectator Mode
"Even among Smash players, there are some people who just aren’t that good at action games. With that in mind, I’ve been thinking about how I can convey the fun of Smash to newcomers. I’ve been thinking about this type of thing since long before I joined this industry.
So, for this game, I’ve prepared a new kind of mode. It’s called Spectator, and you’ll find it in the With Anyone menu. If I had to describe it in a word, it’s "watching!"
You can enjoy watching matches between other peopl..."
So, for this game, I’ve prepared a new kind of mode. It’s called Spectator, and you’ll find it in the With Anyone menu. If I had to describe it in a word, it’s "watching!"
You can enjoy watching matches between other peopl..."
7 comments | go to source | read more | (www.smashbros.com)
Smash Bros Brawl Control Schemes Revealed
"There’s a variety of attacks in Smash Bros., and they all involve some combination of strength and direction. Let me start here by talking about strength.
Standard Attack
If you just press the attack button, you’ll perform a standard attack. These are generally speedy.
Strong Attack
When you tilt the stick in a direction, you’ll do a stronger attack in that direction. These attacks usually have longer reach.
Smash Attack
Now, if you simultaneously tilt the stick and press th..."
Standard Attack
If you just press the attack button, you’ll perform a standard attack. These are generally speedy.
Strong Attack
When you tilt the stick in a direction, you’ll do a stronger attack in that direction. These attacks usually have longer reach.
Smash Attack
Now, if you simultaneously tilt the stick and press th..."
12 comments | go to source | read more | ()

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