Haze
PS3 Forum
- How is the online??? [7]
- You thoughts on haze [16]
- Introductions - Fight The Good Fight [16]
- Haze Player Review {The first, read and comment} [14]
- So.... Does it suck balls? [40]
- Online... [14]
- PS3 exclusives [27]
- Mantel or Rebels? Which will you choose? [8]
- online problems [7]
- How to set up a Clan? [2]
- on my psn buddy list [9]
- Mantel ***(possible spoilers)*** [2]
Platforms and Info on Neoseeker
| Platform | FAQs | Cheats | Reviews | Screenshots | Release | Discussion |
|---|---|---|---|---|---|---|
| PS3 | - | - | - | Screenshots | 2008 | Forum |
| XBOX360 | - | - | - | Screenshots | 2007 | Forum |
| PC | - | - | - | - | 2007 | Forum |
Haze Developer Q&A
"Will the game support 4 player co-op and multiplayer in split screen? How much of the game-play takes place in open environments vs enclosed spaces?
The game supports two players split screen per PS3 in Co-op and multiplayer. You can connect two PS3 with 2 players playing split screen to make it four players. And you can even LAN four consoles to play four versus four… if you want to. And, it’s an even split for gameplay in open vs closed environments. It ranges from claustrophobic firefig..."
The game supports two players split screen per PS3 in Co-op and multiplayer. You can connect two PS3 with 2 players playing split screen to make it four players. And you can even LAN four consoles to play four versus four… if you want to. And, it’s an even split for gameplay in open vs closed environments. It ranges from claustrophobic firefig..."
1 comments | go to source | read more | (blog.us.playstation.com)
HAZE Blows EDGE Magazine Away
"Free Radical may have produced a console FPS that you can’t compare to the usual suspects.
Watching Haze’s development from the outside has been a strange experience. After an initial rush of information the November release date came and went, and the month-by-month delays that followed didn’t inspire confidence – although whether that was more to do with Ubisoft’s financial statements or hesitancy on the part of Free Radical isn’t clear. But things are funny sometimes: behind what look..."
Watching Haze’s development from the outside has been a strange experience. After an initial rush of information the November release date came and went, and the month-by-month delays that followed didn’t inspire confidence – although whether that was more to do with Ubisoft’s financial statements or hesitancy on the part of Free Radical isn’t clear. But things are funny sometimes: behind what look..."
9 comments | go to source | read more | (forums.gametrailers.com)
IGN previews co-op in Haze
"Unlike Rainbow Six Vegas, another Ubisoft title with four-player co-operative play, the co-op in Haze doesn't feel like a tacked-on afterthought. According to Derek Littlewood, Team Leader at Free Radical, co-op was always planned for Haze. "Four player online co-op has been part of HAZE since the very start of development. In fact, it was one of the very first features we decided on, as everyone at Free Radical believes co-op play is just great fun."
We pressed Derek for examples of levels ..."
We pressed Derek for examples of levels ..."
10 comments | go to source | read more | (ps3.ign.com)
IGN: Haze Preview
"We last saw Haze a year ago during E3 2006 when Free Radical's latest title was premiered to the world. The game certainly caught our eye at the show with its fantastic visuals that really showed off the lush jungle setting that the demo was set in, and it certainly didn't hurt that we are all fans of the developer's Time Splitters series. But that was a year ago, and oh how things have changed since then...
Gone are the somewhat generic looking soldiers of yester-year, now replaced with s..."
Gone are the somewhat generic looking soldiers of yester-year, now replaced with s..."
0 comments | go to source | read more | (ps3.ign.com)

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![Box shot of Haze [Europe]](http://i.neoseeker.com/boxshots/R2FtZXMvUGxheXN0YXRpb25fMy9BY3Rpb24vU2hvb3Rlcg==/haze_frontcover_small_sc0CE0964itqORJ.jpg)
