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Point/Counterpoint: Import Gaming - Why America Gets the Short Stick

dxmnecro | July 12, 2008 | Blog | Misc 
Two writers from GamePlasma argue about the Pros and Cons of import gaming and whether they feel that America gets the short stick in this particular part of the industry.
The common goal by companies hasn't shifted from the past, but they've become more intuitive in achieving it while escalating their profits. In layman's terms, the vast majority of Americans could not care less about Boktai, a syndicated RPG by acclaimed director Hideo Kojima, where Japan's primary audience won't easily indulge into the Halo series as we Americans do. Executives know this and tend not to spend money where it isn't needed in translation, formatting, packaging, and other localization costs.
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  • -3 thumbs!
    BANDITO ATTACK | July 12, 2008
    we talk about not getting japanese titles like its a bad thing. lolol
  • 2 thumbs!
    ali3n | July 12, 2008
    America? Europe doesn't even get half of the titles that end up in America.
  • 2 thumbs!
    TurMoiL911 | July 12, 2008
    As an American, I feel like I'm in no position to bitch.

    I feel bad for you Aussie gamers whose ratings system doesn't let you guys play shit.
  • 2 thumbs!
    Gothic Girl | July 13, 2008
    If any American complains about "getting the short stick" when it comes to imports, then come and live in Europe and Australia for a while.
    We don't get all the games that Japan/ America does. And when we do, sometimes it has been censored or edited. Waiting months after the rest of the world and paying double for a game is also alot more painful that what Americans have to "deal" with too. >_>
  • 0 thumbs!
    Dance Floor Killah | July 13, 2008
    America does not get the "short stick" of imports. Look at Europe and Australia. If anyone is getting the short stick, both Europe and Australia are sharing it.

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