18 hours 11 mins ago
81
Great Collection of "Top 10" Video Game Lists
75
Hauntingly Beautiful Prince Of Persia Trailer
6 hours 29 mins ago
70
This Really Is WoW: 1 Person, 11 Computers & 36 Accounts
4 hours 17 mins ago
67
Unlike Fanboys, Gears 2 Designer Doesn't Compare Game To Resistance 2
8 hours 13 mins ago
61
Gamers Playing Gears of War 2 Already
4 hours 17 mins ago
56
IGN Reviews World of Goo: "Absolutely Phenomenal", 9.5
16 hours 57 mins ago
54
Koei's mystery PS3 project revealed
11 hours 5 mins ago
46
Hardcore Gamers Vs. Casual Gamers: Round 1
21 hours 8 mins ago

Submit a Story
Register
Get Started
Webmaster Tools




Comments with -10 or lower "thumbs" are removed from display.
Nowadays with console DLC, games are now being released almost half finished. This means that developers can charge $5 per download and release 8 downloads and say "It will make the game better", this is the wrong way to go about this.
So far the only developer doing it right is Criterion Games, (Burnout) as they released a full game that was excellent and are now releasing update after update for free, this makes the game much better. If only other developers would learn.
Subscription fees, paying for downloadable extra content, and other extra fees along the way (paying to play) is unfortunately the way of the future - and as a capitalist I cannot stand in it's way. (even though I disagree with it).
So as long as there is a large hoard of angry computer geeks with way to much time on their hands we'll be fine
"huff huff"
Everything else that's taken my fancy has been too expensive.
Some content I've been a bit tempted to buy, I wouldn't, because they're too expensive for my tastes....
I'm a bit of a penny pincher, when it comes to stuff like DLC >_> Well, one notable exception was the Shivering Isles DLC....I spent 2400MS points on that >_