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Comments with -10 or lower "thumbs" are removed from display.
Kudos to NGII for letting them all pile up. XD
Same as GTA games.
I 100% agree with iLL.
And those are just the games which aren't trying to be realistic, in Metal Gear Solid you can take tremendous amounts of damage, in Halo you can fall a hundred metres and live no probs, in Motorstorm you respawn. If games were realistic none of those things would happen.
But Finalblade that doesn't mean having this feature is useless, it all adds to the immersion
If companies could keep bodies on screen without it hindering load times or gameplay then more would try it. They don't think "hey, let's make dead bodies disappear because games aren't supposed to be realistic".
Ohhh! So now you want realism, when the SC4 clothes flies off was a stupid feature. LMAO
If you want a realistic experience, join the army. Or the navy.
=P
If they have a means around this then great!
That's cool, having the bodies stay there, although their essence/souls belong to Ryu now.
For example, in the Hitman games, there's a lot of ragdoll physics gone into killing people, and this stays in effect when they're dead. So basically you can shoot all the corpses around, and in some cases, into lakes, the sea, etc.